Dani Kogan is a highly skilled technical sound designer with extensive experience in the gaming industry. Currently serving as Principal Technical Sound Designer at Eidos-Montréal since March 2022, Dani also co-founded Game Jam de Québec in April 2022. Previous experience includes five years at Larian Studios, contributing to notable titles such as Baldur's Gate 3 and Divinity Original Sin II, where Dani excelled as both a Technical Sound Designer and Gameplay Scripter. Freelance work from 2015 to 2018 involved middleware integration and audio implementation. Dani's technical expertise was further developed at Vancouver Film School, where a diploma with honors in Game Design was earned.
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