Philippe Lussier is a seasoned level designer with experience working on titles such as Marvel's Guardians of the Galaxy, Rise of the Tomb Raider, and Rainbow Six. Philippe has held various senior and lead level designer positions at companies like Eidos-Montréal, Square Enix, Ubisoft Montréal, and Microids. Philippe's expertise lies in combat level design, and Philippe continues to make significant contributions to the gaming industry.
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