Stephen Flood is a seasoned level designer with extensive experience in game design, specializing in puzzle and combat mechanics. Currently serving as a Senior Level Designer at Eidos-Montréal since April 2017, Stephen has contributed to Marvel's Guardians of the Galaxy. Prior experience includes roles at Minority VR and CM Labs Simulations Inc., focusing on level scripting, puzzle design, and training scenario design for heavy equipment. Stephen also worked as a Technical Game Designer at Gameloft, designing and scripting missions for Gangstar Vegas. Educational credentials include a Game Design degree from Vancouver Film School and a BA in Philosophy and Computer Science from McGill University.
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