GP

Gary Platner

Principal Level Designer at Epic Games

Gary Platner is an accomplished Principal Level Designer currently at Singularity 6 since July 2022, with extensive experience primarily from Blizzard Entertainment from May 1999 to July 2022, where contributions included significant input on World of Warcraft and its expansions. Previously, at Interplay Productions, Gary served as Art Director on Fallout 2, enhancing its distinct retro aesthetic. Additional roles include Lead Environment Artist at Blizzard, where emphasis was placed on the development of immersive gameplay environments, and Lead Artist at Ringler Studios, contributing to multiple game titles. Gary also imparted knowledge as a Faculty Teacher at the Art Institute of California, focusing on computer painting techniques. Gary holds a Bachelor of Arts in Environmental Design Art from California State Polytechnic University-Pomona and an Associate Science in Graphic Design from Riverside City College.

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