Leo Larsson has an extensive work experience in the gaming industry. Leo started their career at Starbreeze as a Quality Assurance employee in August 2011 and worked there until January 2012. Leo then joined Massive - A Ubisoft Studio as a Junior Game Tester from April 2012 to February 2013. Leo continued their career at Machinegames as a QA Tester from March 2013 to April 2014. Leo then joined Paradox Interactive as a QA Tester from February 2015 to November 2016. Leo then worked at King as a Senior QA Analyst from November 2016 to August 2021. Leo later moved to Paradox Interactive again, this time as an Experienced QA Project Coordinator from August 2021 to April 2022. Currently, Leo Larsson works as a QA Lead at Fall Damage since May 2022.
Leo Larsson attended Gotland University, however, the specific details regarding the start and end years and the degree they pursued or field of study they focused on are not provided.
Sign up to view 0 direct reports
Get started
This person is not in any teams