Stephanie Stopf began their work experience in 2015 as an Assistente Financeiro at Hospital e Maternidade Vida's, where they worked until September 2016. In 2016, they joined Fanatee as an Estagiário and was responsible for helping with QA activities, ensuring project delivery, and managing and solving problems with the development team until August 2018. From September 2018 onwards, Stephanie worked as a Game Producer at Fanatee, where they contributed to the development and release of various games, including CodyCross and Word Lanes. Stephanie is currently serving as the Lead Game Producer at Fanatee, overseeing the coordination and organization of assignments for game designers, artists, developers, and QA teams using different development tools.
Stephanie Stopf's education history begins in 2016 when they attended Pontifícia Universidade Católica de São Paulo for a brief period and focused on the field of study of Relações Internacionais. In 2017, Stephanie pursued a Bachelor's degree in Game Design at Universidade Anhembi Morumbi, which they completed in 2020. During their time at Universidade Anhembi Morumbi, Stephanie obtained a certification in Marcas Pessoais from the Rede Internacional de Universidades Laureate Ltda. in February 2017.
In 2021, Stephanie started pursuing a Master of Business Administration (MBA) with a focus in Gestão Estratégica de Negócios at FIAP. Stephanie'sexpected completion date is in 2022.
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