Jeff Robinson is a seasoned gameplay engineer with extensive experience in the gaming industry, currently serving as a Senior Gameplay Engineer at Firaxis Games since August 2022. Previously, Jeff held various roles at Tripwire Interactive LLC, including Lead Gameplay Programmer, where responsibilities included guiding project navigation and supporting engineers, and Senior Gameplay Programmer, focusing on seasonal updates for Killing Floor 2 and bug fixes for the Maneater project. Earlier positions include Research Scientist at Georgia Tech Research Institute, Gameplay Programmer at Tripwire Interactive, and engineering roles at Backbone Entertainment and Rainmaker Games. Jeff earned a Bachelor of Science in Computer Science from DigiPen Institute of Technology and a Master of Science in Computer Science from Georgia Institute of Technology.
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