Trevor Lanz is an experienced software engineer with a strong background in game development and engineering management. Currently serving as a Senior Software Engineer at First Foundry since February 2019, Trevor has previously held positions including Software Engineer at Game Closure and Co-founder/Software Engineer at Fire Giant Entertainment, focusing on casual game development for iOS and Android. Prior experience includes serving as Sr. Manager of Engineering at Kabam, where Trevor managed a team responsible for client-side pipeline tools and optimization, contributing to notable game launches such as Star Wars: Uprising and Spirit Lords. Additional experience comprises roles at Gravity Bear, GarageGames, Firetalk, and Dynamix, where Trevor contributed to various gaming projects and technologies, showcasing expertise in Unity 3D, C#, and performance optimization throughout a diverse career spanning over two decades.
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