Daniel Bergström has worked in the software engineering field since 1996. Daniel began their career at Ida Infront AB as a Software Engineer, then moved to C-Technologies AB in 1998 in the same role. In 2003, they joined Anoto as a Software Engineer where they also served as Solutions Architect, Scrum Master, Product Owner and Team Leader. From 2013 to 2020, they worked at King as a Senior Game Developer and Line Manager, developing casual games for mobile platforms in C++ and Action Script for Facebook. In 2020, they began working at Flow Neuroscience as a Software Developer.
Daniel Bergström obtained their Master of Science degree in Computer Science from Linköping University between 1992 and 1996.
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