Guillaume Descordes has a diverse work experience in the gaming industry. In 2018, they worked as a 3D Artist intern at Fireproof Studios Ltd, where they focused on creating 3D props-assets and handling technical constraints for a PC puzzle game. Guillaume utilized various software packages and the Unity Editor for tasks such as modeling, texturing, and material creation. Guillaume also performed testing and bug fixing of art issues.
In 2019, Descordes served as a Character Artist at VOLTA, contributing to the creation of characters during their brief tenure.
From 2020 to 2022, Descordes worked at tap4fun as a Senior Character Artist. Guillaume was responsible for creating stylized characters with technical constraints and artistic direction for 4X/SLG strategy games. Guillaume played a key role in the development of Kingdom Guard, a game distributed on iOS and Android. Guillaume closely collaborated with the Art Director/Lead to ensure consistency and quality for all characters.
Currently, Descordes holds the position of Senior Character Artist at Fortis Games, which they started in 2023. Additional information such as start and end dates, as well as role details, were not provided for this position.
Guillaume Descordes began their education in 2009 at Lycée Saint Joseph in La Roche sur Yon, Vendée, where they obtained their Baccalauréat ES with a specialization in mathematics in 2013. In 2013, they attended the Faculté des Sciences Economiques et de Gestion at Université Lyon 2 lumière, completing an L1 bidisciplinaire in Economie/Informatique Décisionnelle et Econométrie Appliquée (IDEA). From 2014 to 2015, Guillaume pursued a Bachelor's degree in 3D computer graphics at Bellecour School. Finally, from 2015 to 2018, they studied Arts Plastiques at the University of Paris I: Panthéon-Sorbonne, obtaining a Licence degree.
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