Chris Martin is a seasoned Senior Environment Artist at Frontier Developments, leading the cross-project vegetation team since August 2015. Previously, Chris contributed as an Environment Artist on the Transformers Universe team at Jagex, specializing in environment modeling, and also worked on the Stellar Dawn team as a Modeller where technical skills led to a liaison role for engine and tools. Early experience includes a position as a Junior Modeller on the Runescape OpenGL team, involving the integration of new texturing and shader technologies. Chris holds a degree in Computer Games Design from Teesside University, complementing a solid foundation in the gaming industry.
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