Tiphanie Timores is a level designer currently working at Game Atelier on an unannounced game. Prior to this, Tiphanie worked at Microids as a Game and Level Designer on platforms such as PC, Switch, and next-gen consoles, contributing to the development of Flashback 2 using Unity. Tiphanie also has experience as a Game Designer at KTM Advance, primarily focusing on serious games for VR, PC, and mobile platforms. Additionally, Tiphanie has worked as a QA tester at AppiNest, providing testing and feedback on the Pistache application. Tiphanie has a background in game design and development from ISART DIGITAL and LISAA, as well as a Baccalauréat in Sciences biologiques et biomédicales from Lycée Notre-Dame Les Oiseaux.
Sign up to view 0 direct reports
Get started