Taras Ponomarenko

Principal Software Engineer at Giant Skull

Taras Ponomarenko is an experienced software engineer with a strong background in gameplay and AI programming. Notable positions include Principal Software Engineer at Giant Skull and Respawn Entertainment, as well as Senior Core Gameplay Engineer at Microsoft. Previous roles also encompass Senior Software Engineer specializing in AI at Hangar 13 and Senior Gameplay/AI Programmer at Eidos-Montréal.

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