Danilo Souza

Tech Artist | Unreal Engine Generalist at Gixer Entertainment

Danilo Souza is a versatile tech artist and Unreal Engine generalist with extensive experience in game development. Currently employed at Gixer Entertainment, Danilo specializes in combo systems, RPG mechanics, technical UI, and environment art. As a solo developer at Processor Studios, Danilo has created several projects, including the action/RPG "The Sin of Cytrix," the top-down roguelike "OSIRIS," and other PC and mobile games like "ELEMENTITE" and "ETERNAL SOLDIER." Previous roles include positions at ExoWorlds, DX Gameworks, and HexaGameStudio, where Danilo contributed to various aspects of game design, programming, and art direction. Danilo holds degrees in Game Design and Environment Design from Axis School of Arts and in Systems Analysis from Estácio.

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