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Paul Barton

Pipeline Developer at Goodbye Kansas Studios

Paul Barton is a skilled Pipeline Developer at Goodbye Kansas since July 2017, bringing extensive experience in the gaming industry. Prior to this role, Paul served as a Tools Programmer at The Imaginarium Studios from October 2012 to June 2017, where responsibilities included developing tools for various departments, primarily utilizing Python 2. Earlier in 2012, Paul worked as a Programmer for Fortified Games, focusing on UI elements and originally tasked with Networking and AI for a competition at Abertay University. Paul began the career as a Part Time Sales Assistant at Maplin Electronics from June 2007 to September 2008. Paul holds a BSc (HONS) in Computer Games Technology, specializing in Computer Games - Programming from the University of Portsmouth, completed in 2012.

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