Sean Humphreys is an experienced game designer with a diverse background in the video game industry. Currently serving as a Game Designer at SEGA HARDlight since February 2022, Sean's previous roles include Game Designer at Third Kind Games and Scripter at SKETCHBOOK GAMES LTD. Career history also encompasses positions such as Technical Game Designer at Reach Robotics and Contract Game/Level Designer at Mountain Walrus, where Sean utilized Agile methodologies and version control tools like Git. Early career experience includes internships and contract roles focused on game design and development at companies like Exient and Pretty Digital. Sean holds a Master of Science degree in Gamer Camp Biz from Birmingham City University and a Bachelor of Science degree in Computer Gameplay Design & Production from Staffordshire University.
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