Kirill Korepanov is a seasoned software engineer with extensive experience in backend and game development. Currently serving as a Senior Backend Engineer at realworld one since April 2018, Kirill has successfully implemented microservices, improved cloud conversion processes, and developed custom tools to streamline workflow. Additionally, Kirill holds the position of Lead Unity Developer at Hazerim, focusing on creating educational games with a strong emphasis on core architecture and game design methodologies. Previous roles include developing multiplayer systems for Unreal Engine and contributing to notable game projects like Shadow Fight 2 and Heliborne. Kirill's academic background includes a Master's and Bachelor's Degree in Computer Software Engineering from Bauman Moscow State Technical University.
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