Karen Paik is a seasoned programming professional with extensive experience in the video game industry. Since 2003, Karen has held the position of Senior Programmer at Heavy Iron Studios / THQ, contributing to various projects. Prior to this role, Karen worked as a Software Engineer at Surreal Software for nearly a year and spent over five years at Electronic Arts Seattle in the same capacity. Earlier experience includes software engineering roles at The 3DO Company and Northstar Studios, starting as a Programmer. Karen Paik holds a Master's degree in Computer Science from the University of Utah and a Bachelor’s degree from the University of California, Berkeley.
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