Amanda Allen is an experienced designer currently at Hello Games since April 2018, where responsibilities include mission design, narrative design, and collaboration with external parties. Previously, Amanda served as Creative Lead at Warp Digital Entertainment, focusing on diversifying the development portfolio, and worked as a designer at Marmalade Game Studio, leading game and level design for Spinguins. Amanda's career began at Curve Digital as a Production Manager, overseeing the production of multiple titles, and included earlier roles as an Administration Assistant at Total Inter Action and a volunteer judge for WorldSkills Australia. Amanda holds a Diploma in IT: Games Development from TAFE NSW and completed a course in .NET Object-Oriented Programming at City, University of London.
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