Christopher Daniel's work experience begins in 2006 when they worked as a Game Design Intern at Carnegie Mellon University. During this time, they taught a summer course on game design to students enrolled in CMU's National High School Game Academy. Christopher designed lesson plans, lectured, managed two interns, and supervised special activities.
In 2007, Christopher joined High Voltage Software Inc. as a Console Game Programmer. The exact start and end dates are not specified, indicating that they may still be employed in this role. Additional information about their responsibilities and achievements in this role is not provided.
Christopher Daniel completed their Bachelor of Science degree in Computer Science from Youngstown State University, where they studied from 2000 to 2004. Following this, they pursued a Master's degree in Entertainment Technology from Carnegie Mellon University, where they were enrolled from 2005 to 2007.
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