Sean Henson

Technical Artist at High Voltage Software

Sean Henson has a diverse work experience in the field of technical art. Sean started their career at iD Tech Camps in 2016 as an Instructor, where they taught students aged 13 to 18 in the use of Autodesk Maya and Unity. In this role, they also debugged student code and assisted with game design implementation.

In 2017, Sean joined MassVR as a Technical Artist. During their time there, they played a key role in the launch of VR Champions and Hallow Realm projects. Their responsibilities included creating visual effects and optimizing assets for virtual reality environments.

Currently, Sean is working at High Voltage Software as a Technical Artist starting from 2022.

Overall, Sean's work experiences have allowed him to develop expertise in technical art and game development, while also showcasing their ability to teach and mentor others.

Sean Henson attended DePaul University from 2012 to 2016, where they obtained a Bachelor's degree in Computer Games and Programming Skills.

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