Katie Sorrell

Design Director at Hinterland

Katie Sorrell is an experienced design professional with a strong background in game development. Currently serving as Design Director at Hinterland Studio Inc. since November 2014, Sorrell focuses on survival region design for The Long Dark, including world balancing and mechanic tuning within Unity. As a co-founder of SpoonSized Entertainment from August 2011 to August 2015, Sorrell contributed to Unity-based indie projects. Prior experience includes Senior Level Designer roles at Propaganda Games, where Sorrell worked on titles like Pirates of the Caribbean RPG and Turok, and a Senior Designer position at Sony Computer Entertainment Europe, contributing to Heavenly Sword and EyeToy Play ‘Next Gen’. Sorrell's early career included design work at Millennium Interactive and Vectordean Ltd, involving game scripting and level design for various platforms.

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