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Gustavo Torqueto

Art Director at Hydra Systems

Gustavo Torqueto has a diverse work experience in various roles within the gaming industry. Gustavo is currently working as an Art Director at Hydra Games since 2022. Prior to this, they held the position of Lead Concept Artist at Afterverse from February 2022 to December 2022. In this role, they led the concept art team, collaborated with other teams, and contributed to pipeline improvement and artist career development.

Before joining Afterverse, Gustavo worked as a Lead 2D artist at Wildlife Studios from March 2020 to February 2022. Gustavo also has experience as a Freelance Concept Artist and Illustrator, working with clients such as First 4 Figures, PrismaFS, Red Turban Press, Muha games, and Jambô from July 2015 to March 2020.

Gustavo's earlier roles include being a Lead Concept Artist at 3d Brothers from January 2015 to November 2015, a 2D/3D Generalist at PrismaFS from May 2011 to June 2015, and a 2D/3D Generalist at Cedro Games from January 2009 to February 2011. At Cedro Games, they worked on a game called GOUMI, focusing on teaching finances to children and contributing to visual aspects such as concepts, environments, character design, and animation.

Gustavo Torqueto completed their Bachelor's Degree in Visual Arts from the Universidade Federal de Uberlândia - UFU between 2004 and 2010. Later, in 2014, they pursued further education in Character Design at the Gnomon School of Visual Effects, Games + Animation. The end year for this program is not provided, suggesting that they may still be pursuing or have completed this degree beyond 2014.

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