Evgeniy Chernyakov has a diverse work experience in the field of game development. Евгений started their career as an intern programmer at Diasoft in April 2018, where they gained practical experience for a month. In May 2018, they joined OOО Corris Studio as a Gameplay Programmer and worked on the development and support of a 2D space strategy game with real-time battles. During their time at Corris Studio, they actively participated in the development and improvement of various game mechanics and UI/UX elements. In January 2021, Evgeniy joined Game Wheel Studio as a UE4 Developer, focusing on developing non-commercial 3D action RPGs using C++ and Blueprints. Евгений'sresponsibilities also included developing GUI widgets, plugins, and tools for asset creation and editing, as well as supporting game mechanics. And finally, in November 2022, they joined ICVR as an Unreal Engine Developer.
Евгений Черняков completed their Bachelor's degree in Applied Informatics with a focus in Information Systems from Tula Institute of Economics and Informatics in 2016. Prior to that, they studied Software Engineering for Computer Technology and Automated Systems at Murmansk College of Economics, Statistics, and Informatics until 2011.
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