Andrew Karn

Senior Gameplay Engineer at ILM Immersive

Andrew Karn is an experienced software engineer with a strong background in game development and engineering, currently serving as a Senior Gameplay Engineer at ILMxLAB since July 2018. Prior experience includes a long tenure at DynEd International as a Senior Software Engineer, as well as positions at Bally Technologies, Trion World Network, and Locomotive Games, where multiple roles highlighted expertise in software engineering. Andrew Karn began the career as a game programmer at Blue Shift and holds a Ph.D. in Physics from the University of California, Berkeley.

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