James R. is a skilled gameplay engineer currently working at ILM Immersive since September 2022, with prior experience as a digital engineer at Intuitive Research and Technology Corporation from October 2020 to August 2022. At Intuitive Research and Technology Corporation, James R. developed advanced Unreal Engine 4 interfaces for Virtual Reality, implemented haptic feedback, and optimized performance for complex volumetric rendering systems. Previous roles include serving as a computer scientist at the Missile Defense Agency, where James R. reviewed code for compliance and trained team members in Agile methodologies, as well as internships focused on Agile practices and hardware-software integration at the Missile Defense Agency and MIT Lincoln Laboratory. Academic credentials include a Master's degree in Computer Science and a Bachelor's degree in Software Engineering from Michigan Technological University.
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