Daniel Hansevi is a Senior Software Developer with experience in computer vision at Image Systems AB. Prior to this, Daniel worked at DICE (EA Digital Illusions CE AB) as a Software Engineer specializing in AI, Gameplay, Deep Learning R&D, and rendering for popular games like Battlefield 1 and Battlefield V. Daniel also has a background in mathematics, completing a PhD and Master's degree at Linköping University, focusing on nonlinear potential theory and p-harmonic functions. Daniel's expertise lies in developing self-learning agents for 3D video games and implementing math libraries and rendering engines for various racing games.
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