Thomas de Mildt has extensive work experience in the field of 3D art. Thomas started their career in 2015 at Games Maken BV, where they worked as a 3D generalist until February 2017. Following that, they set up their own company as a professional freelancer in July 2017. In August 2018, they joined IMAGIN.studio as a 3D lead artist, where they are currently employed. Additionally, Thomas has also worked as an environment artist for Get Wrecked, although the specific dates are not provided.
Thomas de Mildt attended Breda University of Applied Sciences from 2012 to 2016, where they studied visual arts. No specific degree name is mentioned in the provided information.
Sign up to view 0 direct reports
Get started