Roy Eltham is a seasoned software engineer with extensive experience in the video game industry. Currently serving as a Senior Software Engineer at Intrepid Studios, Inc. since July 2019, Roy is focused on developing tools and systems in Unreal Engine 5 for the title Ashes of Creation. Prior to that role, Roy worked as a Senior Technical Architect at Daybreak Games Company on various tools and core technologies for titles such as H1Z1. Previously, Roy held positions at Valve Corporation, contributing to Counter Strike: Global Offensive, and at Sony Online Entertainment, where efforts included graphics engine programming for the Forgelight engine and several EverQuest expansions. Additional experience includes programming roles at 3DO, Abalone Entertainment, and Regal Productions, among others, throughout the 1990s. Roy's diverse background highlights expertise in graphics programming and game development across multiple platforms without formal college education.
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