Benjamin Moise is a seasoned game development professional with extensive experience in gameplay mechanics and programming. Currently serving as Principal Quest Designer and previously as Senior Level Designer at inXile Entertainment since January 2013, Benjamin has contributed significantly to project development. Prior roles include programming positions at Reverge Labs, LLC, Lightning Prototypes, Epicenter Studios, and Seven Studios, where skills in C++, Lua, and in-house scripting languages were utilized. Significant contributions include the shipping of "Fantastic Four 2" for PS2 and "FunPark" for Wii, as well as additional support on "Space Camp" for Wii. Benjamin Moise holds a Bachelor of Science degree in Computer Science with a focus on Classics and Video Game Programming from the University of Southern California, completed in 2006.
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