Irene Andersen has a diverse work experience in the field of 3D art and environment design. Irene started their career as a 3D Architectural Artist at Makeevka Architectural Center from September 2000 to November 2001. Irene then worked as a Freelance Artist, specializing in 3D environment art for various companies from October 2002 to May 2005.
In 2006, Irene joined IO Interactive and began their tenure as a 3D Environment Artist, working on multiple projects. Irene progressed in their role and became a Senior 3D Environment Artist in November 2012, focusing on primary and secondary artistic contributions to games like "Hitman Absolution." Irene displayed proficiency in mockup level design, blockout, and outsourcing management, successfully taking levels through the production process.
Irene's talent and expertise were recognized, and they eventually held positions of Senior Lighting Artist from February 2021 onwards and Lead and Senior Environment Artist from July 2019 to May 2023. Their extensive experience in 3D artwork, including modeling, texturing, and optimization for various platforms, makes their a valuable asset in the industry.
Irene Andersen obtained their Bachelor of Architecture (B.Arch.) degree in Civil Engineering from the Donbas National Academy of Civil Engineering and Architecture. Irene attended the institution from 1995 to 2000.
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