Francesco Puccini is an experienced software developer and 3D artist with a diverse background in the gaming and software industries. Currently employed at ISIS Papyrus Software since September 2018, Francesco has also contributed as a freelance 3D generalist and software developer from 2015 to 2018. Prior experience includes roles as a 3D environment artist at Hella Games Entertainment, a 3D generalist and software developer at Aoineko Studios, and various positions focused on 3D art and software development for game projects across different companies. Francesco holds a Bachelor of Computer Science from the Università del Piemonte Orientale and a specialization in Computer Graphics and Virtual Reality from the Virtual Reality & Multi Media Park.
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