Brent Keeler's work experience includes being a Quality Assurance Analyst at Kabam since 2019. Brent previously worked as a Developer Support/QA Analyst at Electronic Arts from 2011 to 2019, where they were responsible for monitoring and reporting on automation, writing new and fixing automation scripts, and tracking quality on newly implemented game features. Before that, Brent worked as a Level Designer at MASSIVE BEAR Studios in 2010, where they collaborated with the creative director and artists to create the level design and assisted with AI bot pathing and mission scripting. Brent also has experience as a Volunteer at the Game Developer Conference in 2010. Prior to entering the gaming industry, Brent worked as an Independent Contractor at Top Coat Interiors from 2002 to 2007 and as a Laborer at DalTek Interiors from 2001 to 2002, where they gained skills in construction and team leadership.
Brent Keeler began their education in 2001 at Bow Valley College, where they studied for a year. Following that, from 2007 to 2009, they attended the Art Institute of Vancouver, focusing on Game Art and Design. No specific degree was mentioned for either of these educational experiences.
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