Ryan Richman has a diverse work experience history. Ryan started their career as a Cook at Mainstreet Manor from June 2007 to January 2009. Ryan then joined Electronic Arts (EA) as an Associate Software Engineer from May 2009 to August 2010.
From May 2011 to October 2014, Ryan worked at Electronic Arts (EA) as a Software Engineer. During this time, they undertook various projects including NHL 2015, UFC, and SimCity, from development to production and launch.
Ryan returned to Electronic Arts (EA) in August 2018 and held the role of Senior Software Engineer until July 2021. Ryan then took on the position of Lead Software Engineer until February 2023, before transitioning to their current role as Principal Software Engineer at Kabam, starting from February 2023 onwards.
Ryan Richman attended Western University from 2004 to 2011 and obtained two degrees. Ryan completed a Bachelor of Science in Computer Science from 2006 to 2011, and a Bachelor of Engineering Science in Electrical Engineering from 2004 to 2011.
Sign up to view 0 direct reports
Get started