Thorbjørn Lynggaard Sørensen has a diverse work experience starting in 2007 when they interned at Massive Entertainment. Thorbjørn Lynggaard'sduties included tool testing, tool documentation, and community work. Thorbjørn Lynggaard also created a mod for World In Conflict during their time there. In 2008, they joined Sapling as a Visual Game Designer where they focused on modeling, game and level design, and texture work. From 2010 to 2011, they worked at Massive Entertainment as a Tools Support Specialist. In 2011, they joined Surftown A/S as a Quality Assurance employee and worked there until 2013. Thorbjørn Lynggaard'smost recent position was at Keepit, where they initially worked as a Technical Product Manager from 2013 to 2019. In November 2019, they were promoted to Head Of User Experience and Product Design at Keepit.
Thorbjørn Lynggaard Sørensen studied Game Art at DADIU from 2006 to 2009. Thorbjørn Lynggaard then pursued a degree in Digital Interaction Design with a focus on Game and Interactive Media Design at Danmarks Designskole from 2004 to 2009. In addition, they obtained a certification in Professional Agile Leadership™ I (PAL I) from Scrum.org in November 2021.
Sign up to view 0 direct reports
Get started