Kristoffer Henry is a seasoned Software Engineer with extensive experience at King Show Games, where tenure spans from March 2014 to the present, focusing on programming modules for prize redemption, game menus, and data-driven slot games using C#, Unity, and SVN. Notable achievements include preparing comprehensive documentation for game development, conducting research on emerging trends, and collaborating with cross-functional teams to ensure project alignment and quality. Prior military service as a ship serviceman in the US Navy enhanced skills in logistics and operational management. Kristoffer holds a Bachelor of Science degree in Game Development from Full Sail University, obtained between 2010 and 2013.
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