Mitchell Sullivan

Server Software Engineer | Go at Las Vegas Sands

Mitchell Sullivan has a diverse work experience in software development and engineering roles. Mitchell is currently working as a Server Software Engineer at Las Vegas Sands Corp. since April 2023. Prior to this, Mitchell worked as a Full-Stack Engineer at SoftLedger from April 2022 to December 2022. Mitchell also served as a Full-Stack Software Developer at A2Z Printing, where they built internal admin panels and integrated APIs using Angular, Java, and PHP from October 2020 to April 2021. Mitchell gained significant experience as a Software Engineer at Trinity Apparel, where they developed various apps for manufacturing, warehousing, and shipping, and worked overseas in China and Indonesia from January 2018 to September 2019. Mitchell started their career as an Intern at CoreLogic | FNC, where they gained knowledge in Microsoft stack, F#, C#, JavaScript, and SQL, and contributed to internal web-based applications. Mitchell also worked as a Flexographic Pre-Press/Graphic Artist at Ranger Label, where they created and prepared artwork for printing and improved workflow with colorimeter and software.

Mitchell Sullivan obtained a Bachelor of Science (B.S.) degree in Computer Science from the University of Mississippi between 2015 and 2016. In addition to their degree, they also obtained the Triplebyte Certified certification from Triplebyte in February 2022.

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