Joe Garth is an experienced professional in the field of game development, with a focus on environment art and cinematic production. As the Founder of Brushify.io since June 2018, Joe has developed a comprehensive toolset and asset library for Unreal Engine 4. Since October 2020, Joe has served as an Instructor at Learn Squared, teaching a course on building realistic real-time environments. Additionally, Joe has cultivated a significant YouTube channel with over 50,000 subscribers, sharing tutorials and insights. Previous experience includes freelance work as an Environment Artist at Quixel and a long tenure at Crytek, where Joe held various roles, including Senior Cinematic Artist and Cinematics Intern, contributing to major AAA projects and marketing materials. Joe has also lectured on cinematic storytelling at the University of Applied Sciences Darmstadt. Education is self-guided, spanning from 1991 to 2009.
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