Diego Arize

Research Software Engineer Project Lead at Leiden University

Diego Arize has a diverse work experience in the field of software development and game development. Diego is currently working as a Software Engineer Project Lead at Leiden University, starting in 2023. Before this, they worked as a Senior Unity Game Developer at GameHouse from 2021 to 2023. In this role, they led architecture decisions, implemented a remote content system, and optimized memory usage. Prior to that, they worked as a Senior Unity Game Developer at PlayKids in 2020, where they focused on enhancing the game's store functionality. Diego also has experience as a Game Developer at Tapps Games from 2017 to 2020, and as a Software Engineer at the Fraunhofer Project Center for Software and Systems Engineering at UFBA from 2015 to 2017. Additionally, they worked as a Computer Graphics Applications Developer at Corollarium Tecnologia in 2014.

Diego Arize earned a Master's degree in Computer Science from Universidade Federal da Bahia, from 2017 to 2019. Prior to that, they obtained a Bachelor's degree in Computer Science from the same institution, from 2010 to 2015. Diego also completed a program in Game Design and Development at Amsterdam University of Applied Sciences from 2013 to 2014. In addition to their formal education, they have obtained certifications in various fields, including Advanced AI for Games, MongoDB, and React Web App Development. Diego Arize's language proficiency includes the IELTS certification from the British Council.

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