Michael Romero is an experienced software engineer with a robust background in game development. Currently serving as Engineering Lead at Limit Break since June 2022, Michael previously held significant roles at Brainquake as Lead Programmer, driving the engineering effort for the puzzle platform app, and at Electronic Arts as Software Engineer III with a focus on mobile gaming. Michael has a history of programming at Romero Games Ltd., contributing to notable projects such as Doom 2016 and Empire of Sin, as well as positions at various companies including Glu Mobile, where contributions to Disney Sorcerer's Arena were made. Michael's educational background includes a Bachelor's Degree in Computer Science from Full Sail University.
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