Max Cederroth is an experienced 3D Environment Artist currently working at Liquid Development since October 2022. Previously, Max served as a 3D Artist at Candescent Games, Inc. from March 2019 to April 2022, and as a 3D Game Artist and CG Generalist at Section Studios from January 2012 to October 2018. Early career included freelance art and 3D work for various production companies from January 2009 to March 2013, as well as a brief stint as a Compositor at 3 LITTLE PIX studios in early 2010. Max's educational background features a Masters in Compositing and Animation from Institut des Arts de Diffusion (2006-2009), CG Environments & Previs and 3D Graphics courses at Gnomon (2011-2012), and attendance at Concept Design Academy from 2011 to 2013.
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