Corey Hill is a highly skilled Senior Environment Artist at Lost Boys Interactive since May 2021, with extensive experience in game art across various prominent studios. At Lost Boys Interactive, Corey has mentored fellow artists in Level Art and Unreal Engine tools while overseeing multiple levels from Blockout to Final Polish. Previous roles include Virtual Art Department Artist at Happy Mushroom, where Corey managed asset quality and feedback; Associate Environment Artist at High Moon Studios, focusing on layout and communication; and Environment Artist at Insomniac Games, contributing to the open-world design of Spiderman (PS4). Corey's artistic journey also encompasses freelance projects and diverse roles such as Texture Artist at Visual Concepts and Lead Environment Artist during a game jam competition for Oculus Rift. Corey holds a Bachelor of Fine Arts in Game and Interactive Media Design from the Academy of Art University and an Associate’s degree in Multimedia and Animation from Mount San Jacinto Community College.
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