Stephen Calender is an accomplished Senior Engineer currently at Lost Boys Interactive, where key contributions include the development of the MyFaction game mode for WWE2K22 and mentorship of junior developers. Prior experience encompasses leadership roles in game engineering at Filament Games, guiding teams in code architecture and production management while initially serving as a game engineer specializing in Unity and HTML5. Stephen’s professional history includes significant positions at Xcelerate Media, Virdyne Technologies, TimeGate Studios, Zynga, Game Show Network, NetDevil, and co-founding Semiotic Technologies, where a focus on educational game development and Flash programming was prevalent. Stephen holds a Master’s degree in Entertainment Technology from Carnegie Mellon University and a Bachelor’s degree in Mathematics and Computer Science from Centre College.
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