Evan Gaugh has worked in the video game industry since 2006. In 2015, they were an Indie Game Developer at Crackjoe Studios. In 2016, they were an Environment Dept Technician at Telltale Games. From 2017 to 2020, they were a Character Artist, Senior Weapon Artist, and Weapon Artist at Hi-Rez Studios. Most recently, they have been a Lead 3D Prop Artist and Senior 3D Artist at Manticore Games Inc. Prior to that, they were a Senior Character Artist and Character Modeler at S2Games, where they were responsible for Character, Prop Modeler, and Jr. Visual Effects for Heroes of Newerth.
Evan Gaugh attended Full Sail University from 2004 to 2006, where they earned an Associates in Computer Animation with a focus on Modeling Texturing Rigging and Rendering.
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