Magnus Christensson is a seasoned Senior Technical Artist at Massive Entertainment - A Ubisoft Studio, with a career spanning from September 2018 to the present. Prior experience includes roles as a Technical Artist and Junior Technical Artist, alongside an internship as a Junior Technical Artist. Magnus graduated from The Game Assembly, having previously supported technical operations for the Norwegian Hospitals' journal system at Sykehuspartner HF. Freelancing as a 2D & 3D Artist, Graphics Designer, and Game Designer contributed to an expanding portfolio. Additionally, as a co-founder and Lead Art at 12 O'clock Studios, Magnus showcased leadership and artistic skills. Educational credentials feature a Bachelor’s degree in Digital Games Design from Blekinge Institute of Technology.
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