Paulina Morrison Fell has a diverse work experience in product management and project management roles. Paulina currently works at Mathspace as the Head of Product, a position they have held since July 2022. Prior to that, they worked as a Senior Product Manager at Mathspace from May 2019 to August 2022.
Before joining Mathspace, Paulina worked at Wargaming as a Product Manager from February 2018 to May 2019, where they were responsible for setting the vision and goals for product titles and managing the development process. Paulina also served as a Senior Project Manager from September 2013 to January 2018, coordinating teams and leading innovative initiatives for the studio's game engine.
Paulina's previous experience includes roles at Zauber as a Product Manager, where they launched a Twitter certified product, and at Avatar as a Senior Project Manager and Assistant Product Manager, where they launched unified social media management tools and mobile media for major brands. Paulina also worked at The Walt Disney Company as a Project Manager and Assistant Product Manager, overseeing the launch of a social game during the FIFA World Cup 2010.
Additionally, Paulina has experience as a Project Manager and Scrum Master at Three Melons, where they launched various games, and as a Business Analyst at Hexacta, where they handled requirements management and UI development. Paulina started their career as a Flash Developer at Arlequin Media Group. Overall, Paulina has a strong background in product management, project management, and team coordination in the technology and gaming industries.
Paulina Morrison Fell started their education at the Instituto Tecnológico de Buenos Aires from 2001 to 2007, where they pursued a degree in Software Engineering with a focus on Computers. In 2009, they attended Scrum Alliance, earning a certification as a Certified Scrum Master (CSM) and expanding their knowledge of Agile methodologies. In 2012, Paulina attended Hacer Historia, studying Entrepreneurship Leadership and focusing on Entrepreneurship/Entrepreneurial Studies. In 2013, they enrolled at the Academy of Interactive Entertainment (AIE) RTO 88021 and obtained a Certificate II in Creative Industries (Media), specializing in 3D Animation. Paulina's education continued in 2017, when they attended General Assembly and completed a program in Product Management, with a concentration in Business. Finally, in 2018, they undertook a course at In-flu-ence, focusing on Leadership Practice & Development and furthering their knowledge in Business Administration and Management.
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