Nathan Smith is a seasoned software developer with extensive experience across various roles in the gaming and AR/VR industries. Currently serving as a Project Intern at Membit Inc. since May 2019, Nathan continues to enhance a published iOS AR app and a cross-platform AR framework. As a self-employed developer since 2016, Nathan has been involved in publishing games for iOS and porting Xbox 360 games to PC. Previous positions include developing mixed augmented and virtual reality training simulations at Crye Associates LLC and leading a creative team at Nocturnal Studios to publish video games for Xbox 360. Early career experiences encompass roles in animation, multimedia design, and stop-motion art, culminating in a Bachelor of Science degree in Computer Animation, Game and Interactive Media Design from The Art Institutes.
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