Jim Petrick is a seasoned Senior Software Engineer at Mercenary Technology since June 2014, specializing in engineering support and bug fixing for multiplatform video game titles. Prior experience includes significant roles as an independent contractor across various respected companies, such as Realta Entertainment and Radical Entertainment, where Jim contributed to notable projects like BandFuse: Rock Legends and Prototype 2, respectively. With a solid educational background, holding a Bachelor of Science in Computer Engineering from Case Western Reserve University, Jim has a diverse skill set in game development, including UI implementation, engine coding, and debugging across multiple console platforms.
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