Chase Shields is a highly skilled Lead Technical Artist at Mighty Coconut since July 2022, specializing in VR development with notable contributions to the Walkabout Mini Golf VR DLC, performance optimization across multiple VR platforms, and C# scripting. Prior to this role, Chase served as a Senior Unity Engineer at BOSS AI, focusing on enterprise software design using Unity and developing an automated build pipeline. Experience includes Senior Animator positions at IllFonic and Rooster Teeth, contributing to major titles such as Predator Hunting Grounds and Vicious Circle, along with animation roles at renowned companies like Retro Studios, Twisted Pixel Games, and Reel FX. Chase's educational background includes extensive training in character animation from institutions like Animation Mentor and AnimSquad.
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