David Simonsson has a diverse work experience in the gaming industry. David is currently working at MindArk as the Technical Director of Graphics, responsible for upgrading the graphics engine of Entropia Universe. Before this, they were a Graphics Programmer at MindArk, where they implemented physically based rendering and created conversion tools for materials. Prior to that, they worked at EON Reality as a Software Engineer, focusing on maintaining and developing the rendering engine. David also had a stint as the founder of an unannounced game development studio, where they developed games and a game engine. David has also worked at Starbreeze as a Gameplay and Physics Programmer for a specific game, Brothers: A Tale of Two Sons. David started their career as an intern at Muskedunder Interactive and later worked as a student at the School of Future Entertainment. Additionally, they have interned at Tarsier Studios as a Graphics Programmer and at The Story Lab as a Graphics Programmer, where they worked on various projects involving shaders, post-processing effects, animation systems, and lighting models.
David Simonsson attended Blekinge Institute of Technology from 2007 to 2009. There is no available information regarding the degree they pursued or the field of study.
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